Err
This Needs:
Health
Level Design Tutorial
Scoring system
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I've managed to make a quite great first person shooter, I just need to figure out how to make it so you win when you have a set number of score in a dynamic text box. Oh, do help me with something. I have a empty dynamic text box which is increased by 10 each time you shoot an enemy. It has the variable "score" without the ""s. I have the following code:
if (_root.score == 250); {
gotoAndPlay(1571);
}
And as soon as I start up the game, it goes right to 1571, without anything in the score box yet.